
Aeo IV
Amarr
|
Posted - 2008.05.02 02:07:00 -
[1]
A major problem with low sec is that their are too many pirates.
Everytime a carebear goes to low sec, they get ganked, etc, fairly quickly, and it's a big turn off, before they can even start to say, oh look at how much money I'm making, they're dead.
For Miners; First, Mining Barges- major problems with this ship and it's design, it costs as much as a cruiser, takes a week or two to train for, and barely produces any real income, and tanks like a freakin' noob ship! The problem is that mining isn't a very profitable business in high sec, which makes sense, it's low risk, and it should have a low reward. But, because the reward is so low, it's hard to justify losing that ship in low sec.
Now, when they get to the Exhumer level, we run into similar problems, A) exhumer costs about the same as a BS, which is pricey when you realize how poor the high sec market for ore is. B) very skill intensive. multiple lvl 5 skills, etc. C) income, again in high sec, is poor, and D) it tanks like a very, very, very, poor cruiser, or maybe a frigate.
First, if you want miners to come to low sec, pirates need to stop ganking them on sight, because everytime you do you're just adding to the horror stories that miners tell one another, and it demonizes low sec. Think of it as sustainable hunting.
Second, CCP needs to fix the ore/mineral market so that Miners, who mine, don't see buying new mining barges as a unconquerable mountain of time.
Third, Better tanks, enough said. I don't care hows it's done, add more med/low slots or raise the resists to insane levels (like 99% resists across the board) and perhaps include natural stabs, or an auto armor regen, or something.
Fourth. Remember these are people we're talking about, which means that any long term solution will have to be socially engineered, and include all affected parties.
For Mission runners, the answer is simple, up the rewards AND, bring PVP and PVE closer together. A PVE fitted ship should be on par with the same ship fitted for PVP, in terms of PVP threat. |